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physiognomic game on www.64g.ru

central page of physiognomical divinations


 

Page 1.

esoteric concepts of divinations

divinations and physiognomic cards

Fortunetelling cards for conjectural game.
Physiognomy and divinations of IChing.

The first page of this website section represents physiognomic fortunetelling cards with images of Hexagrams IChing and physiognomic symbols which show symbolical emotions of a human face that allows to interpret Hexagrams IChing according to values which are expressed in human emotions. And also the first page represents the game board which is organized according to rules of a magic square and is coordinated with Hexagrams IChing that allows to carry out conjectural mantic games or puzzles or divinations by means of arrangements of physiognomic fortunetelling cards on squares of the magic board.
Besides the first page represents the PDF file in which it is possible to find (suitable for printing in format A4) images of physiognomic cards and images of the magic board, and also it is possible to find instructions and rules of games, puzzles and divinations.
The PDF file represents only rules according to which it is possible to have physiognomic fortunetelling cards on the magic board, but for interpretation of results of divinations and predictions, namely for understanding of values which physiognomic symbols and Hexagrams IChing have, look the information on other pages of this website, and in particular look physiognomic galleries which have names impressions / oracle / conditions / relations / times and also look the section which describes concepts of the canon of changes IChing.
The second page represents esoteric concept of divinations and predictions.

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Fortunetelling physiognomic cards and IChing.
Conjectural puzzles and divinations.

images of physiognomic fortunetelling cards

magic board for conjectural games and divinations of IChing

Conjectural mantic game is the set of physiognomic fortunetelling cards with images of Hexagrams IChing and physiognomic symbols, and also the magic board which are necessary for games or puzzles or divinations.
Application of these physiognomic fortunetelling cards can be various.
It is possible to use for mathematical puzzles or conundrums by means of which it is possible to investigate logic system of Hexagrams IChing as cards have numbers which correspond with serial numbers of Hexagrams in the canon of changes IChing and correspond with numbers of a magic square which forms numerical notations of the magic board.
It is possible to use for various logic games and puzzles as it is possible to consider cards as game elements.
It is possible to use the offered physiognomic fortunetelling cards for realization of divinations and predictions, for fortune-telling and card-reading, for cartomancy and prophecy.
Logic puzzles and games and divinations are incorporated in one magic and mathematical system in which games can turn to divinations, and divinations can turn to logic games and puzzles or conundrums.
Rules and instructions are submitted in the PDF file in which also there are images of physiognomic cards and images of the magic board suitable for printing.
You must to pay for images and texts of rules for divinations in the PDF file.

physiognomic fortunetelling cards for printing in PDF file- 407 Kb to download game.

Now online access to this file for uploading does not work.
Address for PDF file directly to me by e-mail.
panf-sergey@list.ru or panfsergey@gmail.com

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magic table of physiognomic symbols and Hexagrams IChing

The set of this mantic game contains 64 physiognomic fortunetelling cards on which 64 Hexagrams IChing and 64 physiognomic symbols are drawn as shown at the left in the form of the table. Namely each card has the serial number which corresponds to the serial number in the sequence of Hexagrams in the Classical Book of Changes IChing (King Wen's sequence), and also each card has the numerical value which corresponds to the numerical notation of the corresponding square of the magic board. Serial numbers are put on physiognomic cards by dark Arabian ciphers and numerical values are written by white ciphers in dark circles.
The magic board in the set of this conjectural mantic game has 8 vertical and 8 horizontal rows, and total has 64 dark and light squares.
Verticals and horizontals are notated by Trigrams. It means that each square corresponds to the Hexagram IChing which turns out from connection of top Trigram on a vertical and bottom Trigram on a horizontal of the board.
But only numerical values of Hexagrams IChing are written on squares of the board directly, that corresponds to white figures in dark circles on cards. Namely if to arrange physiognomic fortunetelling cards on squares of the magic board according to numerical values of cards and squares then Hexagrams IChing on cards are derivatives from Trigrams which designate verticals and horizontals of the board.
Numerical notations of squares on the magic board  is a magic square and accordingly numerical values of Hexagrams IChing make a magic square.
Pay attention that a magic square is made with numerical values which are put on cards by white ciphers in dark circles, and also a magic square is made with numbers (ciphers) which are put directly on squares of the board, but serial numbers (which are put on physiognomic cards by dark ciphers) correspond to serial numbers of Hexagrams in the sequence of the Classical Book of Changes IChing.
Also pay attention that Hexagrams in the Book of Changes IChing have only serial numbers and have no numerical values which are used in the present conjectural and mantic game.
Numerical values of physiognomic cards have the identical sums for each emotional expression due to a magic square. Namely, if to choose all cards with joyful expressions of eyes then these cards have the sum of numerical values 520. If to choose all cards with any other emotional expressions of a mouth or eyes or eyebrows then such physiognomic cards also have the sum of numerical values 520.
If to arrange physiognomic fortunetelling cards on squares of the magic board according to numerical values of cards and squares then each vertical or horizontal has the sum of numerical values 260, and also each quarter of the board has the sum of numerical values 520 that provides proportionality of numerical values for all emotional expressions, as cards and in essence physiognomic symbols and Hexagrams IChing are correlated with squares of the magic board.
This magic proportion of physiognomic cards can be used in games and puzzles for providing of proportional distribution of cards between participating people, and also for providing of equal odds of a prize in that case when the sums of numerical values are significant in game rules, and when physiognomic symbols with those or other emotional expressions are significant for players.
In total numerical values and serial numbers of physiognomic fortunetelling cards in the set of the offered conjectural mantic game are subordinated to laws of magic numbers, and accordingly magic numbers operate divinations which can be carried out by means of the offered magic and physiognomic system.

The magic square is a term which expresses mathematical laws in arrangements of numbers and is known in the mathematics. Different arrangements of numbers can make various magic squares and accordingly Hexagrams IChing can have various numerical values, but the shown arrangement of numbers on squares of "the great magic square" is used in the offered conjectural game.
The additional information on arrangements of numbers and Hexagrams IChing in squares (cells) of a magic square look on pages of this site in other section which has the name: chronology.

The following page represents esoteric concepts of divinations.

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